well, it should be implemented in dota 2, the game itself first. Btw, it is ultra kill and rampage instead of quad and quin.
You can't add a feature that is not in the game itself. Or that is what I think (don't know how dotabuff retrieve the info).
Well that is a huge flaw in their system. They have to have some type of code that allows a triple kill to play when a player kills three other players in a short amount of time. So I am sure they can keep track of how many time that code goes off per player.
This is not possible. DOTABUFF only takes stats after matches are completed, so how will they record during the match?
Probably came from hon
They would have to analyze the replays for this. But the replays are multiple Megabytes in size each, analyzing every replay would take too much server traffic.
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I think this would be a great addition!!!