Nerfed Effect of Vanguard on Ranged Heroes is Horrible Game Design
It really really really is... think about it...
50% chance to block 8 damage instead of 16 damage on ranged heroes should have never been
Sure, maybe it could have been 33 % armor reduction for ranged heroes, BUT NOT 50% chance to block 8 damage.
Block doesn't even scale! This tends to go with the intelligence class theme that posses most of the ranged heroes, and do most of the magic damage which also doesn't scale! THEY GO HAND AND HAND!
Squishy heroes, which would be those heroes that have lower life pools are SUPPOSE TO GET BLOCK, this is part of their defensive nature and philosophy of durability
Heroes that have higher life pools are SUPPOSE to get armor and percentage magic resist because it is part of their nature and philosophy of durability
The biggest flaw in dota 2 was and will always be the fact of the reduced block effect for ranged heroes.
Why did this effect ever take place? Because of some B.S. assumption that Mage > Warrior out of the box. This is absolutely not the case in dota 2. Intelligence heroes are perceived as being smaller and less clunky, therefor having greater accuracy. This would suggest that intelligence heroes generally have a greater attack range and greater mobility then the other classes.
This is not the case... so the assumption that the Mage > Warrior is all based on flawed perception, that actually isn't even remotely close the reality of the game's design.
You got heroes like crystal maiden and visage who go well below the 300 movement speed average of all heroes. Intelligence heroes simply do not move faster and attack from a greater range to have this burden of only getting half the block amount from vanguard.
By excluding vanguard you force the intelligence squishes to rush evasion which the game has seemingly just been reducing the cost of for eons...
Fix the fundamentals of the g*damn game design
Know that block in its full effect is essential for the ranged squishy heroes
And if you can't bring yourself to do so, then learn how to open your mind and adapt to what is absolutely essential
Just make it so that vanguard has an active ability which disables basic attacking in order to yield its full effect on ranged heroes
There, are you happy?
Inconvenient game design nonsense just to force what is a necessity of classic fundamental rpg game design.
jesus christ
Mods must be ded.
>reading this thread atm
hmm looks a bit pedophile to me
wtf is wrong with you people. Crash is very relevant, the remaster was released today.
Hello wtf is with you guys
gg a lv22 smurf with "anylvlboost" nickname and 5 meepo rampages in the last 2 weeks firstpicks meepo against me
me_irl
the thread calling mods was locked LMAO
ROFL and they didnt delte anything
nvm we picked 4 counters and he diebacked
It is finally done. Moderators have lost all faith in ayy lmao. Let us celebrate this long fought victory with some midget furry porn.
also trust you gotta chill man fo real
ye but skim was pretty hard on porn
inb4 mass bans and new more strict rules
so a screenshot of nsfw text pasta is removed yet drawn porn and old lady sucking a dick is not
rly makes u
xD DDD
LMAO u got banned??
they like themselves some muslim domination and c-ock sucking grannies
or mb some mod got a stroke while scrolling odwn the page
yeah that kinda stuff must be hard to swallow for normies
describes last page perfectly
man it's so hilarious how opponents call me out on being bad after i get trilaned mid
if i didn't have 500 ping spikes in the middle of the laning stage im pretty sure i'd destroy them
Fuck I missed the porn.... I was too busy writing articles at the new sk thread that I missed the real fire
With the release of avatar 2 in 2020 the hentai and porn shit will start all over again just in higher quality
r/thathappened
r/nothingeverhappens
Nerfed Effect of Vanguard on Ranged Heroes is Horrible Game Design
It really really really is... think about it...
50% chance to block 8 damage instead of 16 damage on ranged heroes should have never been
Sure, maybe it could have been 33 % armor reduction for ranged heroes, BUT NOT 50% chance to block 8 damage.
Block doesn't even scale! This tends to go with the intelligence class theme that posses most of the ranged heroes, and do most of the magic damage which also doesn't scale! THEY GO HAND AND HAND!
Squishy heroes, which would be those heroes that have lower life pools are SUPPOSE TO GET BLOCK, this is part of their defensive nature and philosophy of durability
Heroes that have higher life pools are SUPPOSE to get armor and percentage magic resist because it is part of their nature and philosophy of durability
The biggest flaw in dota 2 was and will always be the fact of the reduced block effect for ranged heroes.
Why did this effect ever take place? Because of some B.S. assumption that Mage > Warrior out of the box. This is absolutely not the case in dota 2. Intelligence heroes are perceived as being smaller and less clunky, therefor having greater accuracy. This would suggest that intelligence heroes generally have a greater attack range and greater mobility then the other classes.
This is not the case... so the assumption that the Mage > Warrior is all based on flawed perception, that actually isn't even remotely close the reality of the game's design.
You got heroes like crystal maiden and visage who go well below the 300 movement speed average of all heroes. Intelligence heroes simply do not move faster and attack from a greater range to have this burden of only getting half the block amount from vanguard.
By excluding vanguard you force the intelligence squishes to rush evasion which the game has seemingly just been reducing the cost of for eons...
Fix the fundamentals of the g*damn game design
Know that block in its full effect is essential for the ranged squishy heroes
And if you can't bring yourself to do so, then learn how to open your mind and adapt to what is absolutely essential
Just make it so that vanguard has an active ability which disables basic attacking in order to yield its full effect on ranged heroes
There, are you happy?
Inconvenient game design nonsense just to force what is a necessity of classic fundamental rpg game design.
low 3ks instalocking cores
yepyep
Pu$$y.
https://www.reddit.com/r/smugime/
not arin
I guess u could rape with bloodseeker there
Why did gaben give me shitty teammates?
boy do i love those guys who say nothing during the pick phase then get mad and feed when they have to support
should i post the "best" pictures here on mondayo r should i post an album
shouldnt post anything at all
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