6.87
+Sandking Epicenter now applies 30% move speed slow globally. Damage only applies around Sandking.
+Pudge hook reworks. Deals bonus damage depends on your hook distance 50/100/150/200. Applies 0.5 sec stun
+Tinker rearm now makes him invulnerable during the duration.
i want people to open up a browser, got their favorite little sites, Dota buff being one of them, then look at the topics, then get excited over seeing my topic, only to be disappointed. It helps me deal with my frustration of OD and Invoker. :L
please no nerfs on invoker
just make the meta.. not favor him that much or something but please, i want him to still be a viable pick
Let's cry about invoker and make him garbage and unplayabe and way fucking overnerfed just like sf and storm, cuz that's what "BALANCE" is. OSfrog
"I don't know how to counter a hero, so the game in unbalanced and the hero needs to be nerfed"
Did I read all that correctly?
I think Invoker it's okay , the problem is that there're 2 heroes which can encounter Invoker in this patch (OD and DP). templar nerfed, SF totally garbage, Storm even more garbage, puck useless, Ember stand no chance against Invoker, qop it's still fine but not against invoker, zeus is shit against invoker too. so WTF
@EreGiggeru 四Head SoBaka ... Templar is Viable, but she has nothing to do against an agressive Invoker, OD, or DP, puck is also good but not against that 3 heroes, so that's why you only see OD, and Invoker in all pick games.
Don't try to look smart at this forum dude, you're a simply normal skill player.
6.87
Earth spirit
+Earth spirit rolling boulder damage now disarms the enemy.
+Aghanims when applied to enemy provides physical invulnerability but deals 50% magic damage.
+Base armor increased by 2.
*flies away
Nice one Parasin, that's exactly how everyone feels. If you want a counter to Invoker, pick Silencer. Annoying as-- *SILENCED*
Sniper
Shrapnel range increased to 450 to 500
Unit hit by Headshot now take 10% more damage of Headshot every time it proc (max 50%)(reset time 4 sec)
Take Aim Active Increase 75/100/125/150 more attack range but slow ms by 3%/6%/9%/12%
Assasinate increased stun duration to 1 sec
Fuck sniper he can burn in hell why do want to see that shit stain mid again harassing you from another time zone
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Invoker
Intelligence growth decreased from 4.0 to 3.3
Tornado travel distance decreased by 500 units
Tornado travel speed decreased slightly
Aghanim's Scepter no longer adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells
Max level Deafening Blast now retains its normal location targeting UI
Alacrity speed/damage bonus increased from 20->80 to 40->90
You got excited for nothing.
Just kidding niggas, cry more, suffer more, Invoker is still here, and still annoying, no patch notes yet. :)