General Discussion

General DiscussionJakiro Skill Build

Jakiro Skill Build in General Discussion
ScaredyCat

    Why are there so many retards maxing ice path 1st before dual breath?

    Simple logic tells us that damage is for early game and stun is for late game.

    My build i always go:
    1. Breath
    2. Liquid
    3. Breath
    4. Liquid
    5. Ice
    6. Uliti
    7. Liquid
    8. Liquid
    9. Breath
    10. Breath
    11. Ice
    12. Ice
    13. Ice
    14. Stats
    15. Stats
    16. Ulti
    17. Ulti

    Soultrap

      By the time support gets to level 10 - it's already late game...

      Whoregasm

        ^900 xpm dazzle XD^

        Soultrap

          ^It was NOT A SUPPORT Dazzle to be honest. =)

          Soultrap

            Anyway, I think most balanced build for SUPPORT Jakiro is
            1-1-4-1 at lvl 7
            1-4-4-1 at lvl 10

            and MID Jakiro is
            4-0-4-0 at lvl 8

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            Luxon

              Max ice path is the best build IMO

              f9

                This OP noob, SKILL Builds depends on how you utilize a hero. On your point of view, carry jakiro type.. While other players utilize jakiro as a support that's why they usually max Ice path(this is an aoe very good initiation skill). Especially if you have good dps carry on your team.

                Tsuna-Fro

                  Of course u need that ice path first so your midlaner can take the early bounty rune. If war of rune happen.

                  f9

                    Oh sorry I forgot to hover over your profile before commenting.
                    NORMAL SKILL BRACKET where everything works.

                    one syllable anglo-saxon

                      ice path is easily his best skill, u have to be an idiot to max it last

                      Mekarazium
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                        Azryel

                          Actually his best skill is Liquid fire and jakiro is a good jungler so he shouldnt be that ubderlevelled like other supports.

                          N4

                            People with 1% variations in their names are the worst players.

                            Confirmed.

                            ScaredyCat

                              I have 4 very strong reasons as to why 2 points in dual breath is better than 2 points in ice path in the early game.

                              1. Dual breath is better at both ganking and harassing in the early game. U deal 200 magic dmg instead of 50. Both allows u to get around 2 extra hits on the opponent. It is also easier to hit 2 heroes with it.

                              2. Dual breath is way better at pushing lanes, especially mid. You force the opponent to wait at the lane instead of going to the jungle.

                              3. My build gives jakiro the option to steal farm and jungle. Imagine u warded the opponent jungle, and u see them halfway juggling, just use dual breath and you might take the last hit. Ice path does not offer you that jungle.

                              4. Dual breath goes better with liquid fire than ice path. At level 3, u make a combined 52 as slow which significantly hinder your opponents from last hitting and denying for 5 sec. Your stun lasts 1 to 1.5 seconds, thats only going to stop them from at most 1 last hit and 1 deny. If you liquid fire 1st than stun, u waste that 1 to 1.5 seconds of as slow.

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                              ScaredyCat

                                Why ignore q when it gives u 400 magical damage? Is that low or am I seeing things?

                                Mekarazium
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                                  f9

                                    All skill builds and item builds works in NORMAL SKILL DOTA.
                                    Stop this shitstain argue.

                                    Better ask yourself why I am still on this shitty MMR. you'll figure out sooner or later or you just dumb for improvements.

                                    ScaredyCat

                                      @9:40
                                      All jakiro skills got insane cast time.
                                      Q is good at harassing melee heroes since it is harder for them to avoid. Void can only avoid 2/5 of the breath and timber is weaker against magic than physical. 2 points in breath does the job for me.
                                      What I need is for people to prove me wrong.

                                      one syllable anglo-saxon

                                        nobody's gonna try proving u wrong because nobody even takes u seriously

                                        Mekarazium
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                                          ScaredyCat

                                            Besides timbersaw u have not commented on the 4 points I have raised earlier. Go to Jakiro dotabuff page and click on guides, then browse through those skill builds for jakiro. U will find all sorts of things, some will disagree with u and some will disagree with me. This is why I want to hear people's perspectives to get a better understanding.

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                                            Mekarazium
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                                              Mekarazium
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                                                NEKOCAN

                                                  Well i dont really care,i dont even bother to take ulti at lv6 lul, i just winning with max ice and liquid fire
                                                  U know, u cant help much ur carry by dual breath if he was ganked by 3ppl

                                                  But ofc it works in normal skill

                                                  Oh, what a lucky, i just fought a jakiro which skill build is the same as yours
                                                  http://www.dotabuff.com/matches/2621918213
                                                  Fyi, he was trilane on top with clockwerk and kunkka, and he cant do shit about killing this little pudge and nightstalker

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