Elder Dragon Form
R
Elder Dragon Form
Behavior: No Target
Pierces Spell Immunity: Yes
Dragon Knight takes the form of one of three powerful elder dragons, increasing his speed, and Dragon Tail's range, while granting him new powers.
LEVEL 1 Green Dragon - Corrosive Breath: attacks deal 20 poison damage per second for 5 seconds. Works on structures.
LEVEL 2 Red Dragon - Splash Attack: attacks damage all enemy units in a 300 radius, with Corrosive Breath added to the targets.
LEVEL 3 Blue Dragon - Frost Breath: slows movement speed by 30% and attack speed by 30 of enemy units in Splash Attack range for 3 seconds, with Corrosive Breath added to the targets.
Corrosive Breath poison damage is lethal.
Splash Attack deals 100/75/50% damage in a 150/225/300 radius. Splash damage does not affect buildings.
Frost Breath stacks with Unique Attack Modifiers.
Manta Style's cooldown time will be based on whether Dragon Knight was in his ranged or melee form when the item was used.
DURATION: 60.0
BONUS MOVE SPEED: 25
BONUS ATTACK RANGE: 350
Cooldown icon115
Mana icon50
Empower
Ability: Unit Target
AuraAffects: Allied Units
Gives an allied melee units bonus damage and cleave on attack. Ranged units gets bonus damage and SPLASH DAMAGE around the target with the aura
mag aghs and dk ult and kinda drow aghs but having a hero with splash damage wouldnt be bad. wouldnt be new tho
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One interesting mechanic that I have always loved was cleave. It makes farming much easier and fighting grouped up enemies a breeze. One thing that I've commonly disliked was that it was only on melee heroes. I feel like it would be an interesting idea for a hero to have cleave. While obviously, it wouldn't work like with a melee where it goes all around the hero, but would instead have an AOE effect around the point of impact. It would be a cool mechanic for a ranged hero to have continuous AOE damage effect. The hero could be a somewhat sci fi/steampunk would obviously be a passive ability, maybe a togglable ability called HE which would fill the characters rocket launcher with high explosive rounds. These rounds would have somewhat significant damage reduction (with a much larger reduction against creeps). It could have an effect range of around 175-250 units, obviously open to tweaking. I was thinking a 70 base damage, with no damage reduction with an aghanims scepter. It could also reduce attack speed by 30%, and the AOE range being boosted with the scepter.