Roaming support kunkkas can still build damage like riki does, I remember seeing a game in one of the majors where a SUPPORT kunkka bought a fucking blood thorn.
It's kind of weak as a support unless you're tri-laning or have someone with high burst damage early like Jugg or Ursa. They really nerfed torrent damage to shit.
in the right lineups he's very good cus x marks the spot can be combo'd to guarantee kills. X into other cc you have to land, like X into a bloodseeker silence just for example. Also kunkka scales really nicely into late game with tidebringer. You'll get utility items to start, blink, maybe urn or drums or something, but you will eventually build daedulus and do a lot of dmg for a support just with that.
6.88e
Reduced Torrent total damage from 120/180/240/300 to 75/150/225/300.6.88f
Increased Torrent cooldown from 10 on each level to 16/14/12/10.
valve literally destroyed kunka's Torrent
X Mark is far scarier than Torrent to me. Drum, Atos, Euls, Veil, Pipe and Aether are what I have seen support players build on him.
He can be a strong semi carry in 2k pubs.
But I think the only good thing with kunka is his late game impact.
Seriously, X is basically like disruptors glimpse.
Agaisnt mobile offlaners (DS, phenix) its an ez kill witha stun following the torrent.
There's nobody playing kunkka way seriously as core, except for Attacker, in professional scene and most of the pub tiers plays kunkka as support.
Attacker gets away with it because he is just that good at the hero. You could spam Io carry to a similar extent if you were really so stupidly good at it, that doesn't make it wise.
as a support kunkka, from what I can see, you either go full torrent and x max for lots of control, or u take value points in them and max tidebringer.
if u don't have enough control/lockdown, have enough damage, or need x to counter certain escapes, then u max x and torrent.
if u do have a lot of lockdown, or ur team lacks damage, or x isn't needed, then max tidebringer.
if ur going the first path u start out buying utility items, if ur maxing tidebringer u usually buy mostly dmg, like armlet and shit.
however, even as a utility kunkka, going into the lategame a damage item like Daedalus or bloodthorn will be necessary, and even as tidebringer max support kunkka u may still need to buy a utility item.
I buy stuff like euls, aether, greaves, pipe, glimmer, vlads, drums, urn, and occasionally veil.
my dude, ive seen it before, I think purge did it
if u actually looked at my games u wud see Ive never done it myself on support kunkka
smh
Beautiful hero with high skill cap,definitely recommend this hero to learn 100% worth,after you mastering him you would carry a lot of games from pos 3,4 or have huge impact, he is super strong but not after 10 games on him he can dominate all games,dictate temp,lead team,make a huge playes, is just the hero to be mvp in right hands.
Pros have maxed tidebringer on support kunkka back when torrent was a value point so tidebringer would add way more damage into the mix.
So I guess you believe pros are retarded.
well if ur team have utility and no damage u must max w 1st as kunkka i think... supp is to fulfill what team need the most.
you can easily manta-dodge x-mark though
and yeah, even i can win games with kunkka supp without being good at the hero, its so good.
Maxing Tidebringer offers more impact damage than Torrent in a team fight. Torrent lands on maybe 1-2 enemies while the Tidebringer aoe often hits all 5 enemy heroes; therefore his hero damage towards the entire enemy team rises more significantly. It is also his 'catch up' skill after lane phase while he is still behind, and costs no mana to use, so it makes sense to max that or X Mark first and second. It is also his pushing skill.
85 damage increase applied to 5 heroes on 4 second cool down versus 300 damage applied to 1 hero on a 10 second cool down.
That is, of course, completely without factored in items, talents, or even stat gain at this point. You could make a similar case to Tinker's Rockets and Laser. Which do you max first? I really don't know, but it seems like most people prefer to max the best version of their team fight skills first and foremost. I don't understand how logic isn't applied here practically.
back when torrent was a value point
back when torrent was a value point
back when torrent was a value point
back when torrent was a value point
back when torrent was a value point
back when torrent was a value point
))
if u are gonna max tidebrinder and then walk around with 16s cd 100 dmg torrent and 600 range x 20-ish cd x for eternity u are retarded no matter ur mmr
Why specifically is it retarded though? All you need is one pick off to typically push a tower over. Tidebringer is your team fight and tower push skill. Why would you not max it first?
Even higher level mmr players do it.
Link to 7.6k REvo's pos 4 Kunkka games
https://www.dotabuff.com/players/153959712/matches?hero=kunkka
kunkka is legit as a core if you have absolute mastery over him
kunkka support is usually paired with a midlaner/safelaner that can set up torrent combo during early levels.
strong team fight/ laning phase (if played with the right comboes)
aether lens is pretty much your bread and butter for support kunkka.
it's proven that kunkka is a viable pick as a support in the pro scene depending on the current meta..That lvl25 torrent talent is pretty legit xD
I like playing kunkka support if theres stunner teammate so I have help in set up aside from X
who is that revo guys so retarded kunkka supp only 50%wr ? what a waste of time.
kunkka supp sound good doesnt work <trump voice>
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Do you think Kunka support is a good pick ?
If yes, which items for him ?