range creep dies > wave pushes towards you > you get to kill the offlaner on the 2nd wave
Unless your opponent is retarded enough to tank your goddamn creeps, but if that's the case you'll most likely win your lane no matter what you do.
I understand the mechanics of what killing a higher DPS creep in the lane does, I am not dumb. The ranged creep dies first no matter what, as long as I aggro the enemy wave when it meets my wave, and pull it back to my ranged creep. I am just wondering if it is really that necessary to let the ranged creep go in first, when you can just abuse a few seconds of aggro to do the same thing (to have your ranged creep die).
and then enemy range creep will die too if you do that
Not necessarily.
i told you, it's for killing the offlaner at the 2nd wave because the wave will be close to your tower
If you are an offlaner playing against such a scenario, how do you respond? Will aggroing the enemy creeps towards you reset the equilibrium, since melee creeps will walk towards you and ranged creep will stay in place? But the same could be done by the safe laner, thereby killing both ranged creeps on either waves first and forcing both heroes to tank the wave or walk towards their tower.
It is generally better for lane equilibrium to have your ranges creep die in the first wave although it really doesn't matter that much at 3k still.
Most of my supports start blocking the ranged creep that Let out. They don't seem
To know what I'm trying to do. Bsj talks about this a lot. Lets u start getting aggressive without pushing
If your enemy offlane does the aggro trick first then their ranged creep will die first and it will push towards them. Personally if we have really good first blood potential and the opponent has no wards, I'd ask them to block the shit out of that wave so we can have the best ganking position possible.
Hmm i see if u let ranged creep die first creep wave Will go near tower :D so ITS basically hard to harass solo offlaner against trilane :D
if you're the offlaner you want to either pull the next wave or trade with the support alone, you do not wanna enter that wave.
Also you dont want to change aggro on you since you have to approach the lane and find pudge coming at your back from the trees. Depends on the draft though. Generally most of the time if enemy have problems with keeping lane equilibrum and push the lane = you stay on the lane, leech exp and get as many cs as you can witout dying. If the lane is permanently under their tower, get lvl 2-3 and jungle or roam. Thats why its ez to play with centaur, sk, bb, clock, es .... I just find it hard with Slardar. Hes not a good jungler without talon.
I just dont know how high mmr players do that they can rekt entire lane solo with meele offlaner(unless its underlord). From what Ive seen they buy a lot of small items like wand, ferie fire, rain drops. Can this be a clue for making plays ?
its simple
if you aggro enemy has the same chance to do aggro
if he is not dump he will do that the exact same time
weave will split into two weaves who attack their range creeps
in mid lane you need to kite them
in safe or offlane you need to manage them to attack single target at same time
So feel sorry for you supports to have you actually
DO WHAT THEY SAY
It's better to have your ranged creep way out in front where it's sure to get to deny range before the waves meet. Almost everyone in 3k knows how to pull with aggro now so they will pull your wave onto their ranged creep as well and it ends up equal, unless you are better at denying.
so you can exert 3v1 pressure the very second the creeps meet
also if you just do normal block and just intend to draw aggro later and the offlaner lets the ranged creep go first and blocks the rest of the creeps sufficienty there wont be any melee creeps to draw aggro to your ranged
I just dont know how high mmr players do that they can rekt entire lane solo with meele offlaner
theyre usually just better, get their levels, and outplay the fuck out of their opponents
u know what bad players don't get? If you kill the offlaner and don't deny the creeps and insta pull he gets almost 2 waves of xp and gold right after, GREAT FUCKIGN JOB SHITTERs you just ruined your safe lane (:
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I always get triggered when support(s) start pinging the shit out of me for not blocking in a way that lets the ranged creep first, when the first thing I do when the creeps meet is aggro the enemy creeps so they start attacking the ranged creep, and then denying it. Like, there's 0 purpose in letting the ranged creep go first when you can do this every fucking time, or is there something I am missing?